__main = function(){

    myUtils.lives = 1
    images = {
        bullet : "img/bullet.png",
        cloud : "img/cloud.png",
        enemy1 : "img/enemy1.png",
        enemy2 : "img/enemy2.png",
        enemy3 : "img/enemy3.png",
        enemy4 : "img/enemy4.png",
        enemy5 : "img/enemy5.png",
        enemy6 : "img/enemy6.png",
        player : "img/player.png",
        bg : "img/bg.jpg",
    }

    var game = Game.instance(images, function(){
        var scene = Scene.new(game)
        game.runWithScene(scene)
        })
    DebugMode(game, true)
}
__main()